Showing posts with label fighter. Show all posts
Showing posts with label fighter. Show all posts

Thursday, May 28, 2015

30 Days of D&D Day 28: A Character You Will Never Play Again

A character I'll never play again? Well, pretty much everybody I've named here is a character I'll never play again. Maybe we'll go back to the game with Dolly in it, I dunno. Probably not. And that's kind of the way it is in my D&D circles (and my gaming circles in general).

Wednesday, May 27, 2015

30 Days of D&D Day 27: A character you want to play in the future

Oh boy, there's any number of characters I want to play in the future. Infinity characters.

More tieflngs, of course. I mean, they're right there in the core book! Why not, right? And also more fighters, of course. As I said, I haven't made one in 5th yet (though I did draw the fighter in the quickstart, but we only did 1 session of that? 2?)


Friday, May 15, 2015

30 Days of D&D Day 15: Favorite Monster (Undead)

What is my favorite Undead Monster? Well, I do warn you, as a player and not a DM I'm going to perhaps have different insight on the monstery end of things.

Well. I was actually a little surprised to find I had one which came immediately to mind: the ghoul. They're humanoid undead which has a paralytic touch, a pretty bad stench, and a long terrifying tongue with which to lick the marrow from bones.


Sunday, May 3, 2015

30 Days of D&D Day 3: Favorite Playable Class


Fighter. Hands down, my favorite playable class for a very long time has been fighter.

The first character I put on paper, but did not play, was a human fighter who was escaping fighting pit slavery. The character I played to the highest level  I've to date attained was a human fighter. It was a great class for me to learn the D&D systems, learn how combat and the battlefield worked, and be able to have a pretty straight dotted line when it came to decision making. 

(this is kind of a funny point of comparison here, for me, as a gamer. I stuck with fighters in Dungeons and Dragons at the beginning, because of their lack of complication and their perceived ease. In Shadowrun, which we play once a week, I've been playing a Decker, which many other people at the table think is the hardest role to play. It's interesting, to see how different systems might appeal to you differently, and also to realize and recognize how you might have grown and changed as a gamer)